Sunday, 13 April 2014

Interactive Programming, Checkpoint 4

As I had an large amount of other assignments to do this week, my focus on this one was less than it has been in previous weeks. I only managed to improve the death sequence a little bit, but it is still glitchy, poorly  timed, and overall incomplete. I also got some more of the turn animation done, but not coded for. I still have to finish animating for when he turns to the left. 

What would be nice to implement is an ability to reset the stage, such as if the player presses "R", the .swf file goes back to as if it was just opened. this would involve tracing out all of the instance's x coordinates and then putting it in an if statement. I would also need to re-add the event listeners that were remover when he makes contact with the sign.

Link to .swf

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